Replay Mod Forums

Replay Crash Upon Saving Replay File.
    • User
    • 8 forum posts
    Dexter113
    #1

    Oct 14 19, 06:47 PM

    Hey there guys!
    So i've had a issue with replay crashing when saving does anyone know the issue?
    I tried allocating more Ram to by PC (Currently 6GB is located to Minecraft)
    This is the Error message that i get.

    ---- Minecraft Crash Report ----

    WARNING: coremods are present:
    LoadingPlugin (replaymod-1.8.9-2.2.0-b7.jar)
    Contact their authors BEFORE contacting forge

    // Ooh. Shiny.

    Time: 10/14/19 6:46 PM
    Description: Saving replay file

    io.netty.handler.codec.EncoderException: com.replaymod.lib.com.github.steveice10.mc.protocol.packet.ingame.server.entity.ServerEntityStatusPacket@Cubehamsterb95581[entityId=5659,status=]
    at com.replaymod.replaystudio.io.ReplayOutputStream.doWrite(ReplayOutputStream.java:227)
    at com.replaymod.replaystudio.io.ReplayOutputStream.write(ReplayOutputStream.java:202)
    at com.replaymod.editor.gui.MarkerProcessor.apply(MarkerProcessor.java:119)
    at com.replaymod.recording.packet.PacketListener.lambda$channelInactive$8(PacketListener.java:225)
    at com.replaymod.recording.packet.PacketListener$$Lambda$94/399484778.run(Unknown Source)
    at java.lang.Thread.run(Thread.java:745)
    Caused by: java.lang.NullPointerException
    at com.replaymod.lib.com.github.steveice10.mc.protocol.packet.ingame.server.entity.ServerEntityStatusPacket.write(ServerEntityStatusPacket.java:42)
    at com.replaymod.lib.com.github.steveice10.packetlib.tcp.TcpPacketCodec.encode(TcpPacketCodec.java:27)
    at com.replaymod.replaystudio.io.ReplayOutputStream.doWrite(ReplayOutputStream.java:225)
    ... 5 more

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.8.9
    Operating System: Windows 10 (amd64) version 10.0
    CPU: 16x Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
    Java Version: 1.8.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 526452032 bytes (502 MB) / 1778384896 bytes (1696 MB) up to 6442450944 bytes (6144 MB)
    JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
    FML: MCP 9.19 Powered by Forge 11.15.1.1722 Optifine OptiFine_1.8.9_HD_U_I7 11 mods loaded, 11 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.1722.jar)
    UCHIJA Forge{11.15.1.1722} [Minecraft Forge] (forge-1.8.9-11.15.1.1722.jar)
    UCHIJA replaymod{1.8.9-2.2.0-b7} [Replay Mod] (replaymod-1.8.9-2.2.0-b7.jar)
    UCHIJA fullbright{1.2} [Fullbright] (1.8.9-Fullbright-v1.2.1.jar)
    UCHIJA bspkrsCore{7.01} [bspkrsCore] ([1.8.9] BspkrsCore.jar)
    UCHIJA ArmorStatusHUD{1.29} [ArmorStatusHUD] ([1.8.9] ArmorStatusHUD.jar)
    UCHIJA examplemod{1.0} [examplemod] ([1.8.9] ArmorStatusHUD.jar)
    UCHIJA StatusEffectHUD{1.27} [StatusEffectHUD] ([1.8.9] StatusEffectHUD.jar)
    UCHIJA LunatriusCore{1.1.2.32} [LunatriusCore] (LunatriusCore-1.8.9-1.1.2.32-universal.jar)
    UCHIJA Schematica{1.7.7.143} [Schematica] ([Minecraft-INSIDE.com] schematica-mod-1.8.9.jar)
    Loaded coremods (and transformers):
    LoadingPlugin (replaymod-1.8.9-2.2.0-b7.jar)

    GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
    OptiFine Version: OptiFine_1.8.9_HD_U_I7
    Render Distance Chunks: 15
    Mipmaps: 4
    Anisotropic Filtering: 1
    Antialiasing: 0
    Multitexture: false
    Shaders: null
    OpenGlVersion: 4.6.0 NVIDIA 436.30
    OpenGlRenderer: GeForce RTX 2080/PCIe/SSE2
    OpenGlVendor: NVIDIA Corporation
    CpuCount: 16